In The Egypt Game, the children who are the main characters don't just content themselves with what they can learn in school. Instead, they go above and beyond, scouring the local library (these were pre-Internet days, after all) for all the books that they can find about ancient Egypt. They are seekers of knowledge, and they use that knowledge to create the imaginary world of the Egypt Game.
Questions About Wisdom and Knowledge
- How do Melanie and April bond over their shared love of books?
- How do the kids who are new to the Egypt Game (Elizabeth, Toby, and Ken) seek out knowledge so that they can participate?
- Does the Professor admire what the kids are doing? Why or why not?
Chew on This
The kids are able to immerse themselves completely in the Egypt Game because they know so much about Egypt; all that reading that they've done has allowed them to create a whole world with confidence and imagination.
By watching the kids play their Egypt Game, the Professor is able to get back in touch with why he loved learning about history so much—not to mention get back on track with what he wants to do with the rest of his life.