Freemen
- The journey continues, and the Yankee bemoans the lack of matches for lighting his pipe. He also observes that knights set out questing without any proper provisions: he'd planned to smuggle some sandwiches out in his helmet, but a dog ate them. Stupid dog.
- The two camp for the evening as a storm approaches, and the wind and rain cause all manner of creepy-crawlies to burrow inside his armor.
- Hank the Yank actually handles it a lot better than Shmoop would, but that doesn't make it any less oogy.
- The Yankee wakes up the next morning starving and irritable from lack of sleep; Sandy, on the other hand, wakes up fresh and ready to go.
- They set off and soon run across a group of peasants repairing the road. The Yankee offers to have breakfast with them, which Sandy takes great exception to.
- The peasants explain their status to the Yankee—they basically live as indentured servants—and the Yankee asks them if they wouldn't prefer democracy to being ruled by one family forever. They seem taken aback by the question.
- Hank takes one peasant aside and writes a message to Clarence on a piece of bark with the man's blood. The message says to put him to work in the "Man-factory," which is presumably some kind of school rather than the off-color nightclub it sounds like. The man seems confused that Clarence is educated and yet not a priest, but the Yankee reassures him Clarence will "set him right."