Live and Let Die
- When Sam gets out of the Werewolf Hospital, his first order of business is to quit his job at Plumpy's, and his second is to free Frank from Plumpy's by hiring him as his personal assistant.
- There's one other loose end he has to take care of, though: reuniting Brooke's head with her body. He and Frank go to the gravesite to begin the ritual Ashley's explained to him.
- They get a surprise, though, when Detective Dunaway shows up. Sam decides there's no point in hiding anymore—it's his case, after all, and he deserves to know the truth, so he tells Frank to open up Brooke's bowling bag.
- Detective Dunaway reacts about how you'd expect a law enforcement official to act when he sees a talking decapitated head. Still, he watches the ritual and the reunification of Brooke's head with the rest of her body.
- Exhausted, Sam goes home, takes some of the drugs the wolf hospital gave him for sleep, and knocks himself out. When he wakes up, none other than Brooke's spirit is standing in his room.
- She says that Ashley told her he could use another spirit guide, so she's volunteered. Now, Sam's best friends consist of a were-bear, two ghosts, and… well, Frank. Talk about a group of misfits, but Sam seems okay with that.
- He begins to plan for the future. His apartment's too small for Frank and his spirit friends (and Ramon, when he gets out) to play video games, so he might as well use the big creepy house he inherited from Douglas. He decides to move in to prove that Douglas's evil can be transformed into something good.