Rules operate in Skin Hunger in various ways. Some rules come from the king and other forms of authority, like the laws that govern the trading of slaves and importing luxury goods. Other rules are made and enforced in smaller arenas: the rules of the wizards, for instance, or the rules that Somiss imposes on Franklin and Sadima.
Obviously not having any rules would be problematic, since nothing would get done in all that chaos, but we wonder whether the characters in Skin Hunger suffer from too many rules being imposed on them. Maybe loosening up a little would be better for everyone?
Questions About Rules and Order
- Why is it illegal for the commoners of Limòri to grow or import their own herbs?
- What rules have the wizards created for students of their academy?
- Which rule or law do you think surprises Sadima the most when she comes to Limòri?
- Who do you think would survive best if they were suddenly transported to a lawless anarchy: Sadima, Hahp, Franklin, or Somiss?
Chew on This
Somiss only likes rules when he's the one making them.
The wizards primarily use rules to terrorize and control their students.