How It All Goes Down
Pressia (Game)
- Pressia has a new green uniform, and an upper-arm band with a black claw emblem; she loves them, though that makes her feel bad.
- She asks a cripple what they are waiting for. He responds, "our orders."
- And what do you know, she gets invited to play The Game. Oooh, The Game sounds fun.
- Wait, no. We remember The Game. The Game isn't fun.
- She is escorted out into a forest and meets El Capitan. He hands her a rifle and tells her to practice shooting.
- Meanwhile, El Capitan is wondering out loud why they chose Pressia to be an officer.
- They hear a noise in the woods, and the first thing that pops into Pressia's mind is: Come out Come out wherever you are. Ugh, creepy.
- The noise is some sort of hybrid creature caught in a trap. El Capitan crushes its head with a rock, and Pressia is silently mortified.
- They then hear more noise; young men with broad faces emerge from the woods in camouflage suits.
- But these men aren't normal people—they have hyper-brains and hyper-bodies, much like Partridge, but stronger.
- El Capitan notes that they often become "bloodthirsty." When he says this, they all turn their heads and stare at Pressia. Whoops.
- All the sudden another sound in the woods grabs their attention and they run away. Phew.
- Directly after, they hear another noise from the woods; this time, the cripple that Pressia saw in the waiting room is impaled by a small metal trap.
- Unfortunately Pressia can't bring herself to shoot him, so El Capitan does it instead.
- The boy begged to be shot though, so that's a plus. Kind of?